Reviewed · YORK TOURS
The Treasures of Bloodaxe – A Fun Viking Treasure Hunt in York
York’s Viking past becomes a game here. You follow a phone chat with Eric Bloodaxe, the last Viking King of York, and solve clues tied to objects along the route. It is a playful way to move through the city without trailing after a guide or a crowd.
I like the freedom of a self-guided route and the low price, about $8.93 per person. I also like the mix of well-known sights and less obvious corners, which gives you a reason to look up from your phone and pay attention to York itself.
The main drawback is difficulty. The riddles may be too simple for adults and older children, so families with sharp 12-year-olds could finish the clues quickly. Think family game rather than demanding puzzle challenge.
Key points to know before you book

- Eric Bloodaxe guides the game by phone: You receive riddles through a chat rather than meeting a live guide.
- The route begins and ends in Exhibition Square: You return to the same York meeting point when the game is complete.
- You solve clues from objects around York: The answers connect to the route and lead you toward the treasure.
- The activity lasts about 90 minutes: It gives you a structured way to spend part of a morning or afternoon.
- Your group plays privately: You do not need to keep pace with strangers or join a larger party.
- The puzzles suit younger children best: Older children and adults may find the answers fairly easy.
A Viking game instead of a standard walking tour

The Treasures of Bloodaxe is built around a simple idea: Eric Bloodaxe sends you messages, you read a riddle, then you inspect the surrounding city for the answer. The next clue follows, and the chain continues until you reach the treasure.
That format changes how you walk through York. Instead of listening to a guide deliver a long explanation, you and your group have a small job at each stage. You look at buildings, objects, and street details with a purpose. Even a familiar part of town can feel different when you are trying to work out which feature answers the clue.
This is not a traditional historical tour. You should not expect a live guide, a detailed lecture, or long explanations at each stop. The Viking story gives the route its character, but the main activity is solving clues and noticing what is around you.
I see the appeal for families. Children can take the lead, call out possible answers, and feel that they are directing the next move. Couples and friends can also use it as a light challenge between other York activities.
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Starting at Exhibition Square
The game starts at Exhibition Square, York YO30 7BL. This gives you a clear fixed point in the city, and the activity finishes back there, so you do not have to work out where the route ends or arrange transport from a distant final stop.
Because the activity is self-guided, you are not joining a group at a precise live departure time in the usual way. The listed operating hours run from 12:00 AM to 11:30 PM, Monday through Sunday, for the stated booking period. You should still follow the start details supplied with your booking, but the broad schedule gives you plenty of room to fit the game around meals, museums, shopping, or other sightseeing.
Exhibition Square is also useful if you are already exploring central York. The meeting point is near public transportation, and the activity is designed for a mobile ticket. Keep the phone charged and make sure everyone who needs to read the chat can see it.
The route is private to your group. That matters more than it may sound. You can pause to discuss an answer, let a child take another look, or move at your own pace without worrying about delaying a larger party.
Following Eric Bloodaxe by phone

Eric Bloodaxe is presented as the last Viking King of York, and he acts as your virtual guide. His messages tell you what to look for and give you the riddles that keep the game moving.
The phone chat is the engine of the activity. You are not simply following a map from one marked point to another. You need to read the prompt, connect it to something on the route, and enter or use the answer to progress.
The interface has been described as easy to use, which is important for a game that depends on keeping the group moving. You should not need complicated equipment beyond your phone and mobile ticket. The activity’s appeal comes from the city clues, not from a pile of rules.
The trade-off is that the phone remains central throughout. If you prefer to put your screen away while sightseeing, this may not be your ideal tour. On the other hand, children who enjoy interactive games may stay more involved than they would during a conventional talk.
What the 90-minute route feels like
The advertised duration is about one hour and 30 minutes. That is long enough to make the activity feel like a real York outing, but short enough to fit neatly into a day of sightseeing.
At the opening stage, you join the chat and receive the first direction from Eric. The early clue helps you understand the pattern: read the riddle, inspect the object or feature connected to it, then use the answer to continue.
As you move on, the route takes you through a mix of major York sights and quieter, less obvious places. The supplied details do not name every stop, so I cannot promise a particular building or landmark. What you can count on is a route based on things you can see around you rather than a purely digital puzzle detached from the city.
That is the strongest part of the format. York becomes the game board. You are not solving abstract riddles at a table. You are using real objects and places along the walk, which encourages children to notice details that might otherwise be ignored.
The final stage brings the clues together and leads to the treasure. The route ends at Exhibition Square, giving the outing a tidy finish. You can then move on to another activity without arranging a pickup.
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How hard are the riddles?
The puzzle level is the question to consider most carefully. One family found the clues too easy for a 12-year-old, who worked out the answers almost immediately from the wording. Another assessment called the answers simple but still enjoyable, especially when the group deliberately looked for less obvious interpretations.
That gives you a fair picture. The riddles are likely to work best for younger children, particularly under-10s, who are learning how to connect clues with things they can see. Adults can enjoy the family teamwork, but the challenge may not hold your attention if you want complex logic puzzles.
You can add some difficulty by resisting the first answer and looking for a less obvious possibility. This is a useful approach for mixed-age groups. Let younger children search for objects, then ask older children and adults to explain why an answer fits.
Still, you should not book this expecting an escape-room standard challenge. The pleasure comes from the walk, the Viking framing, and the shared guessing. If the whole group wants tough riddles, another activity may be a better match.
Why the city setting matters
A treasure hunt can take place anywhere, but York gives this one a clear sense of place. The clues relate to objects on the route, so the city is not just scenery behind the game. It supplies the evidence you need.
That makes the activity a useful introduction for families who want sightseeing to feel active. Children may not remember every fact about York, but they may remember looking closely at a particular object because Eric Bloodaxe asked them to find an answer.
The route also gives you a reason to include both major sights and smaller details. A standard first visit often focuses only on the famous places. This game asks you to keep searching, which can make the walk feel less predictable.
The limits are clear, too. You may pass an important sight without receiving a full explanation of its history. If you want dates, political context, architecture, and Viking archaeology, pair this game with a museum visit or a more detailed guided tour.
Value at about $8.93 per person
At roughly $8.93 per person, this is inexpensive for a 90-minute private activity. A family of four can use it as a reasonably priced way to organize part of a day in York, especially when compared with more formal tours or attractions.
The value is strongest when you want an activity that requires little planning. The route, story, clues, and finish are already built in. You get a clear reason to walk and a shared task that can keep a group together.
The low price also makes the weaknesses easier to accept. If your group finishes the riddles faster than expected, you have not paid a large amount for a full-day booking. But the price should not lead you to expect a live guide or a long history lesson. You are paying for a self-guided game, not a private historian.
I would judge the value by the age and personality of your group. For younger children who like guessing games, it can be a smart buy. For adults seeking a serious puzzle or detailed history, the same price may feel less satisfying because the clues are not especially demanding.
Who will enjoy this most?
Families with younger children are the clearest match. The story is easy to understand, the activity is active rather than lecture-based, and the children can help search for answers. The private format also lets parents manage the pace without a group watching the clock.
Couples may enjoy it as a playful way to see York. You can treat the riddles as a light competition, especially if you try to find alternative answers rather than accepting the first obvious one.
Small groups of friends have the same option. The private setting makes it easy to debate clues without feeling self-conscious. It can also fill a gap in your schedule when you want something organized but not too formal.
I would be more cautious for older children who already enjoy difficult puzzle hunts. The clues may not offer enough resistance. Likewise, visitors who want a guide speaking about York’s past at every stop should choose a traditional tour instead, or add one alongside this game.
Most people can participate, and service animals are allowed. The activity is near public transportation, which makes the start point practical for a city visit. No special ability requirements are stated, so you should consider your own group’s walking comfort when deciding.
Booking, timing, and cancellation
You receive confirmation when you book, and the ticket is mobile. Since the game depends on phone messages, check your battery before starting and make sure the booking information is available on the device you plan to use.
The experience is commonly booked about 14 days ahead. That does not guarantee that you must book two weeks early, but planning ahead is sensible if you need a particular day or want to fit it into a busy York schedule.
Free cancellation is available up to 24 hours before the start time for a full refund. Cancellations or changes made less than 24 hours before the start time are not accepted for a refund, and the cut-off uses York local time.
The provider is Heart of York Tours. Since the activity is private, only your own group takes part. That makes the booking particularly useful if you want a flexible outing for family or friends rather than a shared tour.
My verdict for York visitors
I would book The Treasures of Bloodaxe when I wanted a low-cost, family-friendly way to make a York walk more active. The private format, phone-based guidance, clear start and finish, and mix of city sights give it practical value.
I would not choose it as my only York history experience. The clues are fairly easy, and there is no live guide providing detailed commentary. For younger children, that simplicity is a benefit. For adults and older children, it can limit the challenge.
Book it if your group enjoys guessing, spotting details, and moving through a city with a small mission. Skip it if you want difficult puzzles or a full historical explanation. For the right group, Eric Bloodaxe gives an ordinary sightseeing walk a fun Viking twist at a modest price.
FAQ
Where does The Treasures of Bloodaxe start?
The activity starts at Exhibition Square, York YO30 7BL, United Kingdom.
Where does the activity finish?
The activity ends back at the meeting point in Exhibition Square.
How long does the treasure hunt take?
The activity lasts approximately one hour and 30 minutes.
Is the tour guided by a person?
It is self-guided. You join a chat on your phone with Eric Bloodaxe, who gives you the riddles and directions.
Who is Eric Bloodaxe?
Eric Bloodaxe is presented as the last Viking King of York and acts as the phone-based guide for the game.
What do you do during the activity?
You follow clues and solve riddles connected to objects along the route. The answers help reveal the treasure.
Is this a private activity?
Yes. Only your own group takes part.
Is the activity suitable for most people?
Most people can participate. Service animals are allowed, and the starting point is near public transportation.
Can you cancel for a full refund?
Yes. You can cancel at least 24 hours before the start time for a full refund. Cancellations or changes made within 24 hours are not refunded or accepted.
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